Dunk
August 2023
![dunk main menu scene](/dunk_main_menu.png)
![dunk gameplay](/dunk_gameplay.png)
- Built with Godot for a two week long game jam with a friend.
- A first person 64 x 64 bit atmospheric horror game where the player plays as a diver stranded at the bottom of the ocean trying to fix their submarine.
- The player must collect parts scattered around the ocean floor while managing oxygen levels, flashlight battery, and being hunted by a creature.
Job Hunt Tracker
July 2023 - Present
- Vue.js and Typescript application that allows users to store and manage all the information about the jobs they apply to, organized into job hunts.
- Uses supabase to handle CRUD along with user authentication via email.
- Frontend designed with Figma and tested with Vitest.
Jig
July 2023
![jig logo](/jig.gif)
![jig gameplay](/jig_gameplay.png)
- Built with Godot for a 48 hour game jame with a friend. Made a lot of the artwork with Aseprite.
- Created a pixel art rhythm fishing game that shuffled through random songs and difficulties.
- Players were awarded 1 of 10 possbile fish based on how they performed.
Portfolio
May 2023 - Present
![jig logo](/svelte_logo.png)
This website
- I've gone through 3-4 redesigns of this website recently. Originally no js at all, then redesigned with js, then remade with Next.js, and then finally remade with Svelte.
- First time that I designed a website with a mobile first plan.